We who are about to die is a solo-developed action-RPG roguelite Indie game featuring physics based-combat, permanent death and gladiator career management!


We who are about to die is a solo-developed action-RPG roguelite Indie game featuring physics based-combat, permanent death and gladiator career management!

Join the community and follow dev-updates via Discord, Twitter or Reddit!

Take control of a brand new randomized gladiator with a single life , that you lead to an inevitable deat- I mean, to victory and glory! Fight from the Pits to the Arena into the Stadium, pleasing larger and larger crowds until you finally become a legend of the Grand Stadium... or gloriously die trying. Often.

Along the way you earn weapons and armor, outfit your character, manage your career as a gladiator and master the innovative and unique physics based, dynamic, directional combat system.

Fight alongside allies against groups of enemies, or take on tense one-on-one duels that test your skills. Try your luck in the many unforgiving arena’s this game has to offer -- how long can you last before your inevitable glorious death?

To those who are about to die, I salute you!

A word from the Dev

This project is my love letter to game development. Over the past 5 years I have been developing We Who Are About To Die by myself, from all the art to all the code. I am trying to push the boundary of what a solo project can be. One evening at a time, one task at a time.

But I can't finish this project alone.

If you are a gamer, join the community and do not hesitate to give your feedback. I will read it. Join discord, twitter and reddit, or use the contact form below.

If you are a fellow developer, reviewer or content producer of any sort, please consider sharing the game through whatever manner you want. This project is made on no budget and for marketing I am relying fully on word-of-mouth and organic reach. Every bit helps. Thank you so much for your interest in my game!